Cremation of Exhuming
Level: (1–20)
Cost: (14–26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
AoE Radius: 15
Requires Level (28–70), (42–98) Dex, (29–68) Int
A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area and detonate nearby corpses for a duration. Corpse explosions are not affected by modifiers to spell damage, and cannot be reflected.
Fires Projectiles every 1 seconds
Base duration is 8 seconds
Deals (49–434) to (74–651) Fire Damage
Fires 4 Projectiles
Maximum of 1 Geysers at a time
Explosion deals base Fire Damage equal to (5–6)% of the corpse's Maximum Life
+(0–0.3) metres to radius
Explode a nearby Corpse when Firing Projectiles
Base duration is 8 seconds
Deals (49–434) to (74–651) Fire Damage
Fires 4 Projectiles
Maximum of 1 Geysers at a time
Explosion deals base Fire Damage equal to (5–6)% of the corpse's Maximum Life
+(0–0.3) metres to radius
Explode a nearby Corpse when Firing Projectiles
Additional Effects From Quality:
Fires Projectiles (0–10)% faster
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2 ⍟
Act | Quest | NPC | Character |
---|---|---|---|
3 | Sever the Right Hand | Quest Reward | Witch · Shadow |
3 | Sever the Right Hand | Clarissa | Ranger · Scion · Shadow · Templar · Witch |
Level Effect /40
Implicit |
---|
Base duration is 8 seconds Maximum of 1 Geysers at a time Fires 4 Projectiles Fires Projectiles every 1 seconds Explode a nearby Corpse when Firing Projectiles |
Level | Requires Level | Int | Dex | Cost | Deals 49 to 74 Fire Damage | # metres to radius | Explosion deals base Fire Damage equal to 5% of the corpse's Maximum Life | Experience |
---|---|---|---|---|---|---|---|---|
1 | 28 | 29 | 42 | 14 | 49, 74 | 0 | 5 | 199,345 |
2 | 31 | 32 | 46 | 15 | 59, 89 | 0 | 5.1 | 285,815 |
3 | 34 | 35 | 50 | 16 | 70, 105 | 0 | 5.1 | 401,344 |
4 | 37 | 37 | 54 | 17 | 83, 125 | 0 | 5.2 | 554,379 |
5 | 40 | 40 | 58 | 18 | 98, 147 | 0 | 5.2 | 477,437 |
6 | 42 | 42 | 60 | 18 | 109, 163 | 0.1 | 5.3 | 583,786 |
7 | 44 | 44 | 63 | 19 | 121, 182 | 0.1 | 5.3 | 710,359 |
8 | 46 | 46 | 66 | 19 | 134, 202 | 0.1 | 5.4 | 1,355,511 |
9 | 48 | 48 | 68 | 20 | 149, 224 | 0.1 | 5.4 | 1,138,877 |
10 | 50 | 49 | 71 | 20 | 165, 248 | 0.1 | 5.5 | 1,368,233 |
11 | 52 | 51 | 74 | 21 | 183, 274 | 0.2 | 5.5 | 1,638,338 |
12 | 54 | 53 | 76 | 22 | 202, 303 | 0.2 | 5.6 | 1,956,648 |
13 | 56 | 55 | 79 | 22 | 223, 334 | 0.2 | 5.6 | 3,655,184 |
14 | 58 | 57 | 82 | 23 | 245, 368 | 0.2 | 5.7 | 3,017,327 |
15 | 60 | 59 | 84 | 23 | 270, 406 | 0.2 | 5.7 | 7,759,995 |
16 | 62 | 60 | 87 | 24 | 298, 447 | 0.3 | 5.8 | 15,138,193 |
17 | 64 | 62 | 90 | 25 | 328, 491 | 0.3 | 5.8 | 26,083,825 |
18 | 66 | 64 | 92 | 25 | 360, 540 | 0.3 | 5.9 | 62,620,247 |
19 | 68 | 66 | 95 | 26 | 395, 593 | 0.3 | 5.9 | 211,708,088 |
20 | 70 | 68 | 98 | 26 | 434, 651 | 0.3 | 6 | |
21 | 72 | 27 | 476, 714 | 0.4 | 6 | |||
22 | 74 | 27 | 522, 783 | 0.4 | 6.1 | |||
23 | 76 | 28 | 572, 858 | 0.4 | 6.1 | |||
24 | 78 | 29 | 627, 940 | 0.4 | 6.2 | |||
25 | 80 | 29 | 686, 1029 | 0.4 | 6.2 | |||
26 | 82 | 30 | 750, 1125 | 0.5 | 6.3 | |||
27 | 84 | 30 | 820, 1231 | 0.5 | 6.3 | |||
28 | 86 | 31 | 897, 1345 | 0.5 | 6.4 | |||
29 | 88 | 32 | 980, 1470 | 0.5 | 6.4 | |||
30 | 90 | 32 | 1070, 1605 | 0.5 | 6.5 | |||
31 | 91 | 32 | 1118, 1677 | 0.5 | 6.5 | |||
32 | 92 | 33 | 1168, 1752 | 0.6 | 6.5 | |||
33 | 93 | 33 | 1220, 1830 | 0.6 | 6.5 | |||
34 | 94 | 33 | 1274, 1912 | 0.6 | 6.6 | |||
35 | 95 | 34 | 1331, 1997 | 0.6 | 6.6 | |||
36 | 96 | 34 | 1390, 2085 | 0.6 | 6.6 | |||
37 | 97 | 34 | 1452, 2178 | 0.6 | 6.6 | |||
38 | 98 | 34 | 1516, 2274 | 0.6 | 6.7 | |||
39 | 99 | 35 | 1583, 2374 | 0.6 | 6.7 | |||
40 | 100 | 35 | 1652, 2479 | 0.6 | 6.7 |
Attribute /9
Cremation
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrb of Chance |
Acronym | Projectile |
DropLevel | 28 |
BaseType | Cremation |
Class | Skill Gems |
TargetTypes | Corpse |
Type | Spell, Area, Fire, Duration, Projectile, Multicastable, Trappable, Totemable, Mineable, Triggerable, Damage, Cascadable, Projectile, CanRapidFire, AreaSpell, Orb |
ItemType | Metadata/Items/Gems/SkillGemCorpseEruption |
Reference | poe.ninja, Community Wiki |
Crucible Weapon /2
Weight | Desc |
---|---|
1000 (T5) | Volatile Dead and Cremation Penetrate 2% Fire Resistance per 100 Dexterity |
1000 (T5) | Volatile Dead and Cremation Penetrate 4% Fire Resistance per 100 Dexterity |
Supported By /100 ⍟
Icon | Name |
---|---|
Added Fire Damage Support Supports any skill that hits enemies. | |
Greater Multiple Projectiles Support Supports projectile skills. | |
Lesser Multiple Projectiles Support Supports projectile skills. | |
Faster Projectiles Support Supports projectile skills. | |
Added Cold Damage Support Supports any skill that hits enemies. | |
Increased Area of Effect Support Supports any skill with an area of effect. | |
Added Lightning Damage Support Supports any skill that hits enemies. | |
Increased Critical Strikes Support Supports any skill that hits enemies. | |
Increased Critical Damage Support Supports any skill that hits enemies. | |
Knockback Support Supports any skill that hits enemies. | |
Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. | |
Added Chaos Damage Support Supports any skill that hits enemies. | |
Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. | |
Pierce Support Supports projectile skills. | |
Trap Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills. | |
Item Rarity Support Supports any skill that can kill enemies. | |
Faster Casting Support Supports non-instant spell skills. | |
Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. | |
Increased Duration Support Supports any skill with a duration. | |
Cold to Fire Support Supports any skill that hits enemies. | |
Combustion Support Supports any skill that hits enemies. | |
Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. | |
Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. | |
Iron Will Support Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage. | |
Spell Totem Support Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you. | |
Blastchain Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. | |
Chance to Flee Support Supports any skill that hits enemies. | |
Blind Support Supports any skill that hits enemies. | |
Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. | |
Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. | |
Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. | |
Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. | |
Chain Support Supports projectile skills, and any other skills that chain. | |
Fork Support Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it. | |
Returning Projectiles Support Supports projectile skills. | |
Spell Echo Support Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, blink skills, or skills with a reservation. | |
Power Charge On Critical Support Supports any skill that hits enemies. | |
Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. | |
Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. | |
Slower Projectiles Support Supports projectile skills. | |
Less Duration Support Supports any skill that has a duration. | |
Cast on Death Support Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. | |
Cast when Damage Taken Support Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. | |
Cast when Stunned Support Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. | |
Block Chance Reduction Support Supports any skill that hits enemies. | |
Physical to Lightning Support Supports any skill that hits enemies. | |
Ice Bite Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. | |
Hypothermia Support Supports any skill that deals damage. | |
Innervate Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. | |
Critical Strike Affliction Support Supports any skill that hits enemies. | |
Void Manipulation Support Supports any skill that deals damage. | |
Controlled Destruction Support Supports attack skills, or spell skills that deal damage. | |
Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. | |
Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. | |
Ignite Proliferation Support Supports any skill that hits enemies. | |
Chance to Poison Support Supports any skill that hits enemies. | |
Deadly Ailments Support Supports any skill that hits enemies. | |
Decay Support Supports any skill that hits enemies. | |
Efficacy Support Supports any skill that deals damage or has a duration. | |
Vile Toxins Support Supports any skill that hits enemies. | |
Immolate Support Supports any skill that hits enemies. | |
Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments | |
Brutality Support Supports any skill that deals damage. | |
Arcane Surge Support Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation. | |
Spell Cascade Support Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions. | |
Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. | |
Bonechill Support Supports any skill that can chill enemies or create chilling areas. | |
Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. | |
Intensify Support Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines. | |
Unleash Support Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. | |
High-Impact Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. | |
Awakened Added Fire Damage Support Supports any skill that hits enemies. | |
Awakened Brutality Support Supports any skill that deals damage. | |
Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. | |
Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. | |
Awakened Added Cold Damage Support Supports any skill that hits enemies. | |
Awakened Chain Support Supports projectile skills, and any other skills that chain. | |
Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. | |
Awakened Deadly Ailments Support Supports any skill that hits enemies. | |
Awakened Fork Support Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it. | |
Awakened Greater Multiple Projectiles Support Supports projectile skills. | |
Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. | |
Awakened Void Manipulation Support Supports any skill that deals damage. | |
Awakened Added Chaos Damage Support Supports any skill that hits enemies. | |
Awakened Added Lightning Damage Support Supports any skill that hits enemies. | |
Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. | |
Awakened Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. | |
Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. | |
Awakened Increased Area of Effect Support Supports any skill with an area of effect. | |
Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. | |
Awakened Spell Cascade Support Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions. | |
Awakened Spell Echo Support Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, blink skills, or skills with a reservation. | |
Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments | |
Awakened Unleash Support Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. | |
Pinpoint Support Supports projectile spells you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines. | |
Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. | |
Overcharge Support Supports any skill that hits enemies. | |
Spellblade Support Supports spells that hit enemies. Cannot modify the skills of minions. | |
Devour Support Supports any skill that hits enemies. | |
Sadism Support Supports any skill that hits enemies. |
Cremation of Exhuming
Level: (1–40)
Cost: (14–35) Mana
Cast Time: 0.80 sec
Requires Level (28–100)
A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area and detonate nearby corpses for a duration. Corpse explosions are not affected by modifiers to spell damage, and cannot be reflected.
Fires Projectiles every 1 seconds
Base duration is 8 seconds
Deals (49–1652) to (74–2479) Fire Damage
Fires 4 Projectiles
Maximum of 1 Geysers at a time
Explosion deals base Fire Damage equal to (5–6.7)% of the corpse's Maximum Life
+(0–0.6) metres to radius
Explode a nearby Corpse when Firing Projectiles
base is projectile [1]
base skill show average damage instead of dps [1]
is area damage [1]
projectile behaviour only explode [1]
show number of projectiles [1]
Base duration is 8 seconds
Deals (49–1652) to (74–2479) Fire Damage
Fires 4 Projectiles
Maximum of 1 Geysers at a time
Explosion deals base Fire Damage equal to (5–6.7)% of the corpse's Maximum Life
+(0–0.6) metres to radius
Explode a nearby Corpse when Firing Projectiles
base is projectile [1]
base skill show average damage instead of dps [1]
is area damage [1]
projectile behaviour only explode [1]
show number of projectiles [1]
Additional Effects From Quality:
Fires Projectiles (0–10)% faster
Level Effect /40
Implicit |
---|
Base duration is 8 seconds Maximum of 1 Geysers at a time Fires 4 Projectiles Fires Projectiles every 1 seconds Explode a nearby Corpse when Firing Projectiles |
Level | Requires Level | Cost | Deals 49 to 74 Fire Damage | # metres to radius | Explosion deals base Fire Damage equal to 5% of the corpse's Maximum Life | Experience |
---|---|---|---|---|---|---|
1 | 28 | 14 | 49, 74 | 0 | 5 | |
2 | 31 | 15 | 59, 89 | 0 | 5.1 | |
3 | 34 | 16 | 70, 105 | 0 | 5.1 | |
4 | 37 | 17 | 83, 125 | 0 | 5.2 | |
5 | 40 | 18 | 98, 147 | 0 | 5.2 | |
6 | 42 | 18 | 109, 163 | 0.1 | 5.3 | |
7 | 44 | 19 | 121, 182 | 0.1 | 5.3 | |
8 | 46 | 19 | 134, 202 | 0.1 | 5.4 | |
9 | 48 | 20 | 149, 224 | 0.1 | 5.4 | |
10 | 50 | 20 | 165, 248 | 0.1 | 5.5 | |
11 | 52 | 21 | 183, 274 | 0.2 | 5.5 | |
12 | 54 | 22 | 202, 303 | 0.2 | 5.6 | |
13 | 56 | 22 | 223, 334 | 0.2 | 5.6 | |
14 | 58 | 23 | 245, 368 | 0.2 | 5.7 | |
15 | 60 | 23 | 270, 406 | 0.2 | 5.7 | |
16 | 62 | 24 | 298, 447 | 0.3 | 5.8 | |
17 | 64 | 25 | 328, 491 | 0.3 | 5.8 | |
18 | 66 | 25 | 360, 540 | 0.3 | 5.9 | |
19 | 68 | 26 | 395, 593 | 0.3 | 5.9 | |
20 | 70 | 26 | 434, 651 | 0.3 | 6 | |
21 | 72 | 27 | 476, 714 | 0.4 | 6 | |
22 | 74 | 27 | 522, 783 | 0.4 | 6.1 | |
23 | 76 | 28 | 572, 858 | 0.4 | 6.1 | |
24 | 78 | 29 | 627, 940 | 0.4 | 6.2 | |
25 | 80 | 29 | 686, 1029 | 0.4 | 6.2 | |
26 | 82 | 30 | 750, 1125 | 0.5 | 6.3 | |
27 | 84 | 30 | 820, 1231 | 0.5 | 6.3 | |
28 | 86 | 31 | 897, 1345 | 0.5 | 6.4 | |
29 | 88 | 32 | 980, 1470 | 0.5 | 6.4 | |
30 | 90 | 32 | 1070, 1605 | 0.5 | 6.5 | |
31 | 91 | 32 | 1118, 1677 | 0.5 | 6.5 | |
32 | 92 | 33 | 1168, 1752 | 0.6 | 6.5 | |
33 | 93 | 33 | 1220, 1830 | 0.6 | 6.5 | |
34 | 94 | 33 | 1274, 1912 | 0.6 | 6.6 | |
35 | 95 | 34 | 1331, 1997 | 0.6 | 6.6 | |
36 | 96 | 34 | 1390, 2085 | 0.6 | 6.6 | |
37 | 97 | 34 | 1452, 2178 | 0.6 | 6.6 | |
38 | 98 | 34 | 1516, 2274 | 0.6 | 6.7 | |
39 | 99 | 35 | 1583, 2374 | 0.6 | 6.7 | |
40 | 100 | 35 | 1652, 2479 | 0.6 | 6.7 |
Attribute /6
Cremation of Exhuming
Key | Value |
---|---|
Cost | iLvl 1: Normal: 3xArmourer's Scrap · Normal: 10000xGold |
Acronym | Ignite |
BaseType | Cremation of Exhuming |
TargetTypes | Corpse |
Type | Spell, Area, Fire, Duration, Projectile, Multicastable, Trappable, Totemable, Mineable, Triggerable, Damage, Cascadable, Projectile, CanRapidFire, AreaSpell, Orb |
ActiveSkillsCode | cremation_alt_x |
Supported By /100
Icon | Name |
---|---|
Added Fire Damage Support Supports any skill that hits enemies. | |
Greater Multiple Projectiles Support Supports projectile skills. | |
Lesser Multiple Projectiles Support Supports projectile skills. | |
Faster Projectiles Support Supports projectile skills. | |
Added Cold Damage Support Supports any skill that hits enemies. | |
Increased Area of Effect Support Supports any skill with an area of effect. | |
Added Lightning Damage Support Supports any skill that hits enemies. | |
Increased Critical Strikes Support Supports any skill that hits enemies. | |
Increased Critical Damage Support Supports any skill that hits enemies. | |
Knockback Support Supports any skill that hits enemies. | |
Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. | |
Added Chaos Damage Support Supports any skill that hits enemies. | |
Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. | |
Pierce Support Supports projectile skills. | |
Trap Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills. | |
Item Rarity Support Supports any skill that can kill enemies. | |
Faster Casting Support Supports non-instant spell skills. | |
Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. | |
Increased Duration Support Supports any skill with a duration. | |
Cold to Fire Support Supports any skill that hits enemies. | |
Combustion Support Supports any skill that hits enemies. | |
Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. | |
Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. | |
Iron Will Support Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage. | |
Spell Totem Support Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you. | |
Blastchain Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. | |
Chance to Flee Support Supports any skill that hits enemies. | |
Blind Support Supports any skill that hits enemies. | |
Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. | |
Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. | |
Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. | |
Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. | |
Chain Support Supports projectile skills, and any other skills that chain. | |
Fork Support Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it. | |
Returning Projectiles Support Supports projectile skills. | |
Spell Echo Support Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, blink skills, or skills with a reservation. | |
Power Charge On Critical Support Supports any skill that hits enemies. | |
Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. | |
Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. | |
Slower Projectiles Support Supports projectile skills. | |
Less Duration Support Supports any skill that has a duration. | |
Cast on Death Support Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. | |
Cast when Damage Taken Support Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. | |
Cast when Stunned Support Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. | |
Block Chance Reduction Support Supports any skill that hits enemies. | |
Physical to Lightning Support Supports any skill that hits enemies. | |
Ice Bite Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. | |
Hypothermia Support Supports any skill that deals damage. | |
Innervate Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. | |
Critical Strike Affliction Support Supports any skill that hits enemies. | |
Void Manipulation Support Supports any skill that deals damage. | |
Controlled Destruction Support Supports attack skills, or spell skills that deal damage. | |
Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. | |
Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. | |
Ignite Proliferation Support Supports any skill that hits enemies. | |
Chance to Poison Support Supports any skill that hits enemies. | |
Deadly Ailments Support Supports any skill that hits enemies. | |
Decay Support Supports any skill that hits enemies. | |
Efficacy Support Supports any skill that deals damage or has a duration. | |
Vile Toxins Support Supports any skill that hits enemies. | |
Immolate Support Supports any skill that hits enemies. | |
Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments | |
Brutality Support Supports any skill that deals damage. | |
Arcane Surge Support Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation. | |
Spell Cascade Support Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions. | |
Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. | |
Bonechill Support Supports any skill that can chill enemies or create chilling areas. | |
Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. | |
Intensify Support Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines. | |
Unleash Support Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. | |
High-Impact Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. | |
Awakened Added Fire Damage Support Supports any skill that hits enemies. | |
Awakened Brutality Support Supports any skill that deals damage. | |
Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. | |
Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. | |
Awakened Added Cold Damage Support Supports any skill that hits enemies. | |
Awakened Chain Support Supports projectile skills, and any other skills that chain. | |
Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. | |
Awakened Deadly Ailments Support Supports any skill that hits enemies. | |
Awakened Fork Support Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it. | |
Awakened Greater Multiple Projectiles Support Supports projectile skills. | |
Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. | |
Awakened Void Manipulation Support Supports any skill that deals damage. | |
Awakened Added Chaos Damage Support Supports any skill that hits enemies. | |
Awakened Added Lightning Damage Support Supports any skill that hits enemies. | |
Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. | |
Awakened Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. | |
Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. | |
Awakened Increased Area of Effect Support Supports any skill with an area of effect. | |
Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. | |
Awakened Spell Cascade Support Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions. | |
Awakened Spell Echo Support Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, blink skills, or skills with a reservation. | |
Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments | |
Awakened Unleash Support Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. | |
Pinpoint Support Supports projectile spells you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines. | |
Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. | |
Overcharge Support Supports any skill that hits enemies. | |
Spellblade Support Supports spells that hit enemies. Cannot modify the skills of minions. | |
Devour Support Supports any skill that hits enemies. | |
Sadism Support Supports any skill that hits enemies. |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.