Ancestral Blademaster
Level: (1–20)
Cost: 8 Mana
Effectiveness of Added Damage: (40–48)%
Requires Level (12–70), (33–155) Str
+1 to maximum number of Summoned Totems
Totem lasts 12 seconds
Summons a Totem which uses this Skill
(12–22)% of Physical Damage gained as Extra Fire Damage while Totem is Active
50% increased Totem Placement speed
Totem lasts 12 seconds
Summons a Totem which uses this Skill
(12–22)% of Physical Damage gained as Extra Fire Damage while Totem is Active
50% increased Totem Placement speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Genus
Level Effect /40
Implicit |
---|
Cost: 8 Totem lasts 12 seconds 50% increased Totem Placement speed +1 to maximum number of Summoned Totems Summons a Totem which uses this Skill |
Level | Requires Level | Str | Base Damage | 12% of Physical Damage gained as Extra Fire Damage while Totem is Active | Experience |
---|---|---|---|---|---|
1 | 12 | 33 | 40% | 12 | 15,249 |
2 | 15 | 39 | 40.4% | 13 | 41,517 |
3 | 19 | 48 | 40.8% | 13 | 81,983 |
4 | 23 | 56 | 41.2% | 14 | 147,968 |
5 | 27 | 64 | 41.6% | 14 | 250,557 |
6 | 31 | 73 | 42% | 15 | 405,086 |
7 | 35 | 81 | 42.4% | 15 | 447,718 |
8 | 38 | 88 | 42.8% | 16 | 615,318 |
9 | 41 | 94 | 43.2% | 16 | 834,639 |
10 | 44 | 100 | 43.6% | 17 | 1,570,760 |
11 | 47 | 106 | 44% | 17 | 1,633,987 |
12 | 50 | 113 | 44.4% | 18 | 2,151,030 |
13 | 53 | 119 | 44.8% | 18 | 2,812,189 |
14 | 56 | 125 | 45.2% | 19 | 5,099,360 |
15 | 59 | 132 | 45.6% | 19 | 9,400,731 |
16 | 62 | 138 | 46% | 20 | 15,273,366 |
17 | 64 | 142 | 46.4% | 20 | 26,286,582 |
18 | 66 | 146 | 46.8% | 21 | 62,890,590 |
19 | 68 | 151 | 47.2% | 21 | 212,046,017 |
20 | 70 | 155 | 47.6% | 22 | |
21 | 72 | 48% | 22 | ||
22 | 74 | 48.4% | 23 | ||
23 | 76 | 48.8% | 23 | ||
24 | 78 | 49.2% | 24 | ||
25 | 80 | 49.6% | 24 | ||
26 | 82 | 50% | 25 | ||
27 | 84 | 50.4% | 25 | ||
28 | 86 | 50.8% | 26 | ||
29 | 88 | 51.2% | 26 | ||
30 | 90 | 51.6% | 27 | ||
31 | 91 | 51.8% | 27 | ||
32 | 92 | 52% | 27 | ||
33 | 93 | 52.2% | 27 | ||
34 | 94 | 52.4% | 28 | ||
35 | 95 | 52.6% | 28 | ||
36 | 96 | 52.8% | 28 | ||
37 | 97 | 53% | 28 | ||
38 | 98 | 53.2% | 29 | ||
39 | 99 | 53.4% | 29 | ||
40 | 100 | 53.6% | 29 |
Attribute /10
Ancestral Blademaster
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xScroll of Wisdom |
Acronym | Totem |
DropLevel | 12 |
BaseType | Ancestral Blademaster |
Class | Skill Gems |
Weapon | Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, , Rune Daggers, Warstaves |
TargetTypes | Ground, Enemy |
Type | Attack, SummonsTotem, Melee, Area |
ItemType | Metadata/Items/Gems/SkillGemSlashTotem |
Reference | poe.ninja, Community Wiki |
Labyrinth Enchantment helmet /6 ⍟
Level | Name | Mod | Weight |
---|---|---|---|
The Merciless Labyrinth | 25% increased Ancestral Blademaster Totem Damage | ||
The Eternal Labyrinth | 40% increased Ancestral Blademaster Totem Damage | ||
The Merciless Labyrinth | 8% increased Ancestral Blademaster Totem Area of Effect | ||
The Eternal Labyrinth | 12% increased Ancestral Blademaster Totem Area of Effect | ||
The Merciless Labyrinth | Ancestral Blademaster Totem grants 3% of Physical Damage as Extra Fire Damage while Active | ||
The Eternal Labyrinth | Ancestral Blademaster Totem grants 5% of Physical Damage as Extra Fire Damage while Active |
Supported By /90 ⍟
Icon | Name |
---|---|
Added Fire Damage Support Supports any skill that hits enemies. | |
Faster Attacks Support Supports attack skills. | |
Added Cold Damage Support Supports any skill that hits enemies. | |
Additional Accuracy Support Supports attack skills. | |
Increased Area of Effect Support Supports any skill with an area of effect. | |
Added Lightning Damage Support Supports any skill that hits enemies. | |
Increased Critical Strikes Support Supports any skill that hits enemies. | |
Increased Critical Damage Support Supports any skill that hits enemies. | |
Knockback Support Supports any skill that hits enemies. | |
Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. | |
Mana Leech Support Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt. | |
Added Chaos Damage Support Supports any skill that hits enemies. | |
Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. | |
Melee Physical Damage Support Supports melee attack skills. | |
Item Rarity Support Supports any skill that can kill enemies. | |
Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. | |
Cold to Fire Support Supports any skill that hits enemies. | |
Combustion Support Supports any skill that hits enemies. | |
Elemental Damage with Attacks Support Supports attack skills. | |
Bloodlust Support Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way. | |
Life Gain on Hit Support Supports attack skills. | |
Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. | |
Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. | |
Damage on Full Life Support Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full. | |
Chance to Flee Support Supports any skill that hits enemies. | |
Blind Support Supports any skill that hits enemies. | |
Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. | |
Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. | |
Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. | |
Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. | |
Power Charge On Critical Support Supports any skill that hits enemies. | |
Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. | |
Endurance Charge on Melee Stun Support Supports melee attack skills. | |
Block Chance Reduction Support Supports any skill that hits enemies. | |
Physical to Lightning Support Supports any skill that hits enemies. | |
Fortify Support Supports melee attack skills that are not triggered. | |
Hypothermia Support Supports any skill that deals damage. | |
Critical Strike Affliction Support Supports any skill that hits enemies. | |
Void Manipulation Support Supports any skill that deals damage. | |
Controlled Destruction Support Supports attack skills, or spell skills that deal damage. | |
Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. | |
Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. | |
Ignite Proliferation Support Supports any skill that hits enemies. | |
Chance to Bleed Support Supports attack skills. Cannot support skills that create minions. | |
Chance to Poison Support Supports any skill that hits enemies. | |
Deadly Ailments Support Supports any skill that hits enemies. | |
Decay Support Supports any skill that hits enemies. | |
Efficacy Support Supports any skill that deals damage or has a duration. | |
Vile Toxins Support Supports any skill that hits enemies. | |
Maim Support Supports attack skills, or other skills that can maim enemies. | |
Immolate Support Supports any skill that hits enemies. | |
Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments | |
Brutality Support Supports any skill that deals damage. | |
Momentum Support Supports attack skills that aren't triggered. | |
Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. | |
Withering Touch Support Supports attack skills. | |
Bonechill Support Supports any skill that can chill enemies or create chilling areas. | |
Multiple Totems Support Supports skills which summon totems. | |
Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. | |
Close Combat Support Supports melee attack skills. Cannot support skills which create minions. | |
Impale Support Supports attack skills. | |
Pulverise Support Supports melee attack skills. | |
Rage Support Supports melee attack skills. Minions cannot gain rage. | |
Nightblade Support Supports attack skills. Cannot support skills which create minions. | |
Awakened Added Fire Damage Support Supports any skill that hits enemies. | |
Awakened Brutality Support Supports any skill that deals damage. | |
Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. | |
Awakened Elemental Damage with Attacks Support Supports attack skills. | |
Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. | |
Awakened Melee Physical Damage Support Supports melee attack skills. | |
Awakened Added Cold Damage Support Supports any skill that hits enemies. | |
Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. | |
Awakened Deadly Ailments Support Supports any skill that hits enemies. | |
Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. | |
Awakened Void Manipulation Support Supports any skill that deals damage. | |
Awakened Added Chaos Damage Support Supports any skill that hits enemies. | |
Awakened Added Lightning Damage Support Supports any skill that hits enemies. | |
Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. | |
Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. | |
Awakened Increased Area of Effect Support Supports any skill with an area of effect. | |
Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. | |
Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments | |
Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. | |
Overcharge Support Supports any skill that hits enemies. | |
Prismatic Burst Support Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions. | |
Devour Support Supports any skill that hits enemies. | |
Flamewood Support Supports skills which summon totems. Cannot modify the skills of minions. | |
Sadism Support Supports any skill that hits enemies. | |
Controlled Blaze Support Supports melee attack skills. | |
Volatility Support Supports attack skills. |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.